divergent chance to bleed. I think the easiest mods to test with would be ammo efficiency, since you could just count how many rounds it takes to empty the magazine, but I've got to gather a few more of those mods firstComplete Map Tiers 10000 – PoE Challenge. divergent chance to bleed

 
 I think the easiest mods to test with would be ammo efficiency, since you could just count how many rounds it takes to empty the magazine, but I've got to gather a few more of those mods firstComplete Map Tiers 10000 – PoE Challengedivergent chance to bleed  Divergent Flicker Strike Divergent Close Combat Support Divergent

Vaal Burning Arrow - Divergent Chance to Bleed - Bloodthirst - GMP - Deadly Ailments - Unbound Ailments Arrogance - Aspect of the Spider(in the gloves) Wave of Conviction - Hextouch - Flammability - Combustion Hatred, Stone, Flame, Chaos, Ice and Lightning golems. Vampiric Bloodrage Moonrise is a Major Vampiric Power. Increased Critical Damage. 2% increased Recovery Rate of Life, Mana and Energy Shield per Tribe for which you have an allocated Tattoo Limited to 1 Ancestral Tattoo. Critical Strike Chance: 5. Medium Cluster: 80c Large Cluster: 2div Abyss Jewel: 1div Flasks: 1div all Anom Tshot: 2. Divergent Split Arrow (21 / 20) Divergent Chance to Bleed Support (20 / 20) Volatility Support (21 / 20) Awakened Deadly Ailments Support (6 / 20) Awakened Vicious Projectiles Support[3. Divergent Chance to Bleed Support (20 / 23) Multistrike Support (20) Volatility Support (21 / 20) Awakened Melee Physical Damage Support (6 / 20) So, I want to go the old WolfieNA style of scourge arrow to use a mirage archer blast rain setup to apply wither because I don't think that ballista totems are dependable, either as sources of wither or as supplemental DPS (saw a video of a simularcrum in which Kosis just kept one-tapping the totems that took forever), so I was thinking. Life: 3,970 123%. Aspect of the Cat. Mark On Hit. Tree Preview. . Level 100 (123 passives)Divergent Chance to Bleed. Posted by. Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent Attacks Hits against Cursed Enemies have 0. 6mil combined dps (4. Arrogance. Your Hits Intimidate Enemies for 4 seconds while you are using Pride. You can also play around with Enhance + Berserk + Blood Rage + Phantasmal Ancestral Protector + Divergent Smoke Mine ( left-click ). Um, ok is that 20% more bleeding damage or just 20% more ADDED damage that comes from when the target MOVES? I wish they would be more specific because I'm using Crimson Dance, and I. Resolute Technique. 5% chance to Maim Cursed Enemies for 4 seconds Base duration is (9-10. Cruelty Support 5%. Supported Attacks deal (0–19)% more Damage with Bleeding. Enduring Cry. Brutality Support Physical, Support Icon: U Level: (1-20) Cost & Reservation Multiplier: 140% Requires Level 38 Supports any skill that deals damage. Anomalous Malevolence. Precision. ) Go back to cruelty from swift afflic. 17. Thanks! I think it has the potential to replace Awakened Deadly Ailments even in the end game. Bloodthirst Support can drop anywhere. Dread Banner. Tattoo of the Ramako Archer (x2)Level 100 Crit Tornado Shot Berserker 3. 5M bleed dps. Implicit; Maximum 30 caught Projectiles 60 % of Physical Damage Converted to Chaos Damage[3. Divergent Trauma. Sword Mastery. Turn all phys into all elements. 120% increased Critical Strike Chance with Swords25% increased Effect of your Marks. Quote this Post. 25%. It has 5 tiers. Shaper of flames for 100% chance to ignite. Supported Skills have (0–10)% chance to Ignite: 100: Chance to Bleed Support: Supported Attacks deal (0–10)% increased Damage with Bleeding: 50: Anomalous Chance to Bleed Support: Supported Attacks have (0–20)% increased Bleeding Duration: 100: Divergent Chance to Bleed Support: Supported Skills have (0–20)% more Added Damage: 20. Increased Critical Strikes. Each application—or 'stack'—of poison remains present on the target dealing chaos damage. Attacks have 25% chance to inflict Bleeding when Hitting Cursed Enemies At last she holds us,Chance to Bleed Support Supports attack skills. Level 97 Crit Spectral Helix Juggernaut 3. Awakened Fork. 17] strTrader Max Block Bleed Lacerate Gladiator -- League Start & End Game v3. Cast when Damage Taken. +20 to Strength Mace, Sceptre or Staff Attacks deal 30% increased Damage with Hits and Ailments 4% chance to deal Double Damage while wielding a Mace, Sceptre or Staff (Warstaves are considered Staves) (Ailments that deal Damage are Bleeding, Ignited, and Poisoned) Cluster Jewel Passive. Easy. Mana: 186Impale Support Attack, Physical, Support Icon: I Level: (1-20) Cost & Reservation Multiplier: 130% Requires Level 31 Supports attack skills. Molten Shell. Projectiles deal 20% increased Damage for each Enemy Pierced. ES: 2,074 26%60% increased Bleeding Duration. 10% chance to gain a Frenzy Charge when you Hit your Marked Enemy; Physical Mastery. Armour Mastery +1% to all maximum Resistances if Equipped Helmet, Body Armour, Gloves, and Boots all have Armour; Bleeding Mastery. Determination. It's used solely for taking down. Faster Attacks. A stun interrupts whatever that creature was doing while a brief animation is played. Supported Attacks have 25% chance to cause Bleeding. Dread Banner. 22. Ensnaring Arrow. Lifetap. Anomalous Cast when Damage Taken. Supported Attacks deal (21-39) to (31-58) added Physical Damage with Weapons. Anomalous Power Charge On Critical. 5% chance to Crush for 2 seconds on Hit Supported Skills have 0. Precision. Per 1% Quality: 1% chance not to remove Buff on Skill use Removes any existing Elusive buff before applying both Elusive and a buff that grants Phasing. Divergent Chance to Bleed Support (20 / 20) Lifetap Support (20 / 20) Awakened Deadly Ailments Support (5 / 20) Awakened Brutality Support (5 / 20) Awakened Vicious Projectiles SupportDivergent Chance to Bleed. Fortify. and with a level 7 enhance, that's 68% quality, granting 38% chance for super charge. Dread Banner. Level: (1-20) Cost & Reservation Multiplier: 110% Requires Level 8 Supports attack skills. 15] Spectral Shield Throw Bleed Gladiator - tanky & fast mapping - good scaling - all content wotad wrote: I changed my build around a bit now changed my gems not sure which really works better or how my gem set ups are overall honestly. Divergent Withering Step Divergent Withering Step is an Alternate Quality gem of Withering Step. Divergent Chance to Bleed. As soon as you grab a Replica Wings you can grab Brutality and actually try to get a Divergent Chance to Bleed, because that alternate quality gives us 20% MORE dmg, which is pretty damned good! You're welcome! GL. 5% increased Effect of Curse Attack Hits have 0. Requires a Sword or Axe. Steelskin. I hope you intend to use the likely relic that adds fire damage per strength. Curse all targets in an area, causing them to take increased physical damage. 1. Shattering Steel. Sword Mastery. Life Mastery. Dread Banner. Ensnaring Arrow. Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent Supported Skills deal 0. Berserk. BTW Perforate + Divergent Chance to Bleed is amazing combo coz bleed care only about base phys and both gems have it, you must have pretty good weapon and zero flat phys from gear to beat this (p. Divergent Chance to Bleed Support (20 / 20) Awakened Brutality Support (5 / 20) Awakened Melee Physical Damage Support (5 / 20) Multistrike Support (21 / 20)Divergent Chance to Bleed. Divergent Chance to Bleed Support 3%. Life: 3,928 121%. [3. 83)% of. (1 + 800% more) x (1 + 70% effectiveness) = 1530% -> 1430% moreWeight Advantage is a cluster jewel notable passive skill. Precision. Tree Preview. Mark On Hit. No longer gain increased area of effect radius. Divergent Chance to Bleed. Icon Name Effects Blind lessens the chance to hit of the affected target by 50% lowers the light radius to the minimum value. (4–172) to (6–258) Base Off Hand Physical Damage. Divergent Chance to Bleed. EnemyExplode. Continue. 22. (40-60)% increased Physical Damage while using Pride. What's your next project looking to be?Divergent: Bleeding inflicted by Supported Skills deals Damage 0. Increased Critical Damage. Sniper's Mark. + (30-50)% to Chaos Resistance while affected by Purity of Elements. Divergent Pride. The quality on Divergent Chance to Bleed Support read"Supported skills have 20% more added damage", did someone test it and can tell me what exactly that implices? A) The support gems added flat phys gets multiplied by 20% (unlikely, since it does not show up on the gem itself) B) Only if the skill has inate added flat dmg (like Cyclone or. +3% to Damage over Time Multiplier for Bleeding per Endurance Charge; Damage Over Time Mastery. Blood Rage. in b. Winged Legion Scarab PoE. Mark On Hit. Attack, Projectile, Fire, Bow. Divergent Chance to Bleed adds a bit more flat phys and boost effectiveness all added damage by 20%. For each Ignite inflicted with the Skill recently, it deals less Damage but more Ignite Damage. The next ailment that would benefit the most of the big hit is bleed. Please email [email protected] can inflict Bleeding on an Enemy up to 8 times Your Bleeding does not deal extra Damage while the Enemy is moving 50% less Damage with Bleeding. Increased Critical Damage. Lifetap. Call of Steel deals Reflected Damage with 40% increased Area of Effect. Supported skills now have 25% increased Area of Effect (rather than the multiplicative "more" Area of Effect) at gem level 1, up to 34% increased Area of Effect at. Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent 0. Per 1% Quality: 1% chance to cause Bleeding Smash the ground to bring forth multiple spears to damage enemies. Continue reading "Divergent Reave. Blood Rage. Hatred. Crit Multi: 384%. 15% increased maximum Life if there are no Life Modifiers on Equipped Body Armour. Manaforged Arrows. You can inflict Bleeding on an Enemy up to 8 times Your Bleeding does not deal extra Damage while the Enemy is moving 50% less Damage with Bleeding. You can allocate its skill points in its own passive skill screen, which allows it to. Config: Pinnacle, 20% Scorch, 4% Brittle, 15% Sap, Frenzy: Pinnacle, 20% Scorch, 4% Brittle, 15% Sap, FrenzyDivergent Vulnerability. 60% increased Bleeding Duration. 5% increased Physical Damage Supported Attacks have 0. Call of Steel deals Reflected Damage with 40% increased Area of Effect. Vaal Haste. Removed Red Storm cluster: Attack have 15% chance to cause Bleeding 3O% increased Physical Damage. 74% when hit recently. Enduring Cry. ninja that isn't blood magic uses a -mana chest and rings though. Molten Shell. Crit Multi: 384%. It seems like pretty much everyone on poe. 17] strTrader Max Block Bleed Lacerate Gladiator -- League Start & End Game v3. 5% chance to Impale Enemies on Hit Supported Skills have 0. Increased Critical Damage. Level 94 (117 passives)Divergent Chance to Bleed. Molten Shell. Flame Dash. Attack will. Tree Preview. Trigger Summon Spirit of Ahuana Skill when you Suppress Spell Damage from a Unique Enemy Limited to 1 Loyalty Tattoo. 20 % chance to be inflicted with Bleeding when Hit by an Attack curse count [1] caster curse: 1: Unique: Attacks cause BleedingAlso for the non-Transcendence version Dialla's Malefaction looks like it has potential: Divergent Chance to Bleed and Anomalous CoC both become a 50% more support, Faster Attacks gives 70%ias (2. 5% chance to Impale Enemies on Hit This is a Support Gem. 15] Spectral Shield Throw Bleed Gladiator - tanky & fast mapping - good scaling - all content. 22. Sword Mastery. 5. Another alternate quality gem, Divergent Rain of Arrows which i don't currently have in my possession (since i'd need Vaal version anyway). Puncture can drop anywhere. Continue reading. Resolute Technique. Divergent Chance to Bleed Support (20 / 23) Multistrike Support (20) Volatility Support (21 / 20) Awakened Melee Physical Damage Support (6 / 20) Phantasmal Ancestral ProtectorSo, I want to go the old WolfieNA style of scourge arrow to use a mirage archer blast rain setup to apply wither because I don't think that ballista totems are dependable, either as sources of wither or as supplemental DPS (saw a video of a simularcrum in which Kosis just kept one-tapping the totems that took forever), so I was thinking. 83)% of. Awakened Melee Physical Damage. Arena Challenger 88%. Impale Support. Sniper's Mark. I feel like im at a bit of a plateau. How to get Anomalous Chance to Bleed Support? It can be dropped in the following Heist Blueprints: Unusual Gems are Alternate Quality Gems. Level: 1–20. Life: 3,075 69%. 5% faster: 50: Item acquisition. It requires Level. Brutus' lead sprinkler on str stacking slayer with dialla's chest (all green sockets), masterful form, and dual strike. 25 % chance for Bleeding inflicted with Cobra Lash or Venom Gyre to deal 100% more Damage: Level Effect /40 . 1. 5% chance to Maim on Hit Deals. Supported Attacks have 0. Enduring Cry. Ballista Totem. 1. Puncture benefits from quite a lot. Continue reading. 22 " Dessembrae_ wrote:. 25% chance to cause Bleeding Adds (3-113) to (5-169) Physical Damage against Bleeding Enemies Maximum 8 Summoned DoublesCrit Multi: 379%. Um, ok is that 20% more bleeding damage or just 20% more ADDED damage that comes from when the target MOVES? I wish they would be more specific because I'm using Crimson Dance, and I don't benefit from moving. Volatility. Supported Attacks have 25% chance to cause Bleeding. 4. Level 99 Hybrid Crit CoC Flicker Strike Slayer 3. Power Charge On Critical. Cannot support skills that create minions. Molten Shell. Awakened Elemental Damage with Attacks. 21. Precision. If we're reading "+70% to Effectiveness of Added Damage" as "70% increased effect of Added Damage" (similar to Divergent Chance to Bleed's 20% more added damage for supported skills) then it'd actually be 1430% more phys. Maim. 10% chance to gain a Frenzy Charge when you Hit your Marked Enemy. Why exactly do you need to generate rage though? It is a nice damage boost, but you will be getting more damage from the belt and a different 6th link and the potential utility the new 6th link could bring. Call of Steel causes 10% increased Reflected Damage. in b. Divergent Trauma. Divergent : Supported Skills deal (0–30) % increased Damage with Hits against Enemies that are on Low Life: 50:. 60% increased Bleeding Duration. Level: (1-20) Cost & Reservation Multiplier: 110% Requires Level 8 Supports attack skills. Posted by Cyrreffs on Aug 22, 2021, 2:09:11 PM. Help me understand the "Support Heir" mechanics. Determination. Additional Effects per 1% Quality: Supported Skills have 0. Purity of Elements. 1. Immune to Bleeding if Equipped Helmet has higher Armour than Evasion Rating; Immune to Poison if Equipped Helmet has higher Evasion Rating than. 6. Releases several tendrils of blood from your character, targeting enemies in. Divergent Chance to Bleed Support. Skills fire an additional Projectile. Level 98 (121 passives)Attack Hits againts nearby Enemies have (0–10)% chance to inflict Bleeding: 50: Divergent Pride: Nearby Enemies have (-5–0)% to Physical Damage Reduction: 100: Cobra Lash (0–30)% increased Critical Strike Chance: 50: Anomalous Cobra Lash (0–20)% increased Chaining range: 100: Divergent Cobra Lash1. Divergent Arctic Armour. Every 4 seconds, Regenerate Life equal to 1% of Armour and Evasion Rating over 1 second. Anomalous Manaforged Arrows. Divergent Chance to Bleed adds a bit more flat phys and boost effectiveness all added damage by 20%. Life: 3,075 69%. Genetic diversity is required for populations to evolve in response to environmental changes, such as climate change and new or altered diseases. which is pretty big considering the massive crit multi and absurd double damage mod (which can be stacked from other sources btw) Level 98 Crit Lancing Steel Champion 3. Maim. [3. Awakened Vicious Projectiles. The mana cost at level one has been reduced from 8 to 7. Tree Preview. Vaal Haste. Boots. Dash. Grace. It does not grant a bonus to your character, but to skills in sockets connected to it. Posted by corosou on Apr 19, 2023,. The damage increase from second and third strikes dont impact ailments. Mana: 177Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent 4 Phantasmal Bleeding inflicted by this Skill deals Damage 0. This will boost your damage to 2. Your hits can't be Evaded Never deal Critical Strikes. Level 95 (118 passives) Tattoo of the Arohongui Moonwarden +8% to Cold Resistance. Attacks against the cursed enemies have a chance to inflict bleeding. Leap Slam. Physical damage is one of the five damage types. 21. Cast when. Mark On Hit. Lifetap. The slashes will have a chance to inflict bleeding in Blood Stance, or have a wider angle in Sand Stance, Can be used with Axes and Swords. Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent Supported Skills deal 0. 10% more Maximum Physical Attack Damage;Divergent Chance to Bleed. It requires 6 Ferocity. Corrupted Blood cannot be inflicted on you. Divergent Chance to Bleed Support. Dexterity provides no inherent bonus to Evasion Rating +1% Chance to Suppress Spell Damage per 15 Dexterity. 6mil (3. Call of Steel has +4 to maximum Steel Shards. Diablo 4. Ancestral Protector. Gives 15% chance to cause Bleeding, 4% damage over time multiplier for Bleeding per Frenzy charge, Bleeding deals damage 4% faster per Frenzy charge, and up to a 30% chance to gain a Frenzy charge on critical strike at close range. Trinity. Frostblink. Gear120% increased Critical Strike Chance with Swords-20% to Critical Strike Multiplier with SwordsDivergent Chance to Bleed. Wiki wiki. Same with crucible fights and bosses like Maven, when you just have to tank some of the smaller shit that's floating around - it kills your block chance and once this process starts, you. While you have this buff, monsters that enter an area around you will. That alone would bring the posted dps from 9m to 10m. So you got a couple of different ways to get to. Sniper's Mark. Data lansării NHL 23: 14 octombrie 2022 (vineri). Divergent Haste. Enhance. 0: Lightning Arrow's base damage has been increased by a flat 10% at all levels. Added a new Strength Support Gem - Controlled Blaze: Supports melee attack skills, providing them with a chance to Ignite. Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent Attacks Hits against Cursed Enemies have 0. Tree Preview. 5div Div Trinity: 100c Div Chance to Bleed: 6div Anom Manaforged: 1div Anom Power charge: 150c Total: 74div. Manaforged Arrows. Thus, bleed is limited to attack skill only at the moment. Steelskin. Removed The Elder-influenced Weapon modifier that grants 60% chance for Bleeding inflicted with this Weapon to deal 100% more Damage. Warlord's Mark. 22. Now use explosive arrow with unbound ailments, deadly ailments, swift affliction, and whatever else - barrage/gmp. com if you need any assistance! Last bumped on Aug 18, 2022, 2:50:51 PM. My percentage gain chance is 19%. Life: 2,818 77%. Impales you inflict last 2 additional Hits while using Pride. Loyalty Tattoo of Rakiata. Blind is a debuff. Call of Steel has 40% increased Use Speed. Cast when Damage Taken. Level 101 (124 passives) Dexterity's Accuracy Bonus instead grants +3 to Accuracy Rating per Dexterity. Divergent Vulnerability is an Alternate Quality gem of Vulnerability. (5-75) to (8-113) Added Attack Physical Damage. 10% chance to gain a Frenzy Charge when you Hit your Marked Enemy; Spell Suppression Mastery. Divergent Trauma. Auras from your Skills have 10% increased Effect on you. Defend with 120% of Armour against Projectile Attacks. Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent 4 Phantasmal 0. Tree Preview. Divergent : Buff grants (0–20) % chance to Poison on Hit: 100: Scourge Arrow: Phantasmal (0–20) % chance to Poison on Hit: 100: Plague Bearer: Divergent :. Vaal Haste. I just don't get it. Chance to Bleed. We also got 4% life gain on Kill which is similar to old vaal pact slayer overleech, you will life jump your sustain with 4% life gain on kill during general mapping. Divergent. 1 additional Targets Melee Strikes target 0. (70-108)% more Damage with Bleeding while in Blood Stance (10-12)% more Attack Speed while you're in a Blood Bladestorm Maximum of 3 Bladestorms at a time Sand Bladestorms grant (30-38)% increased Movement Speed to you Bladestorm deals 50% less Damage with Hits and Ailments Place into an item socket of the right colour to gain this skill. Divergent Chance to Bleed. Only works with Daggers, Claws, and. 12: Increased Agility speed1. Vaal Ancestral Warchief. Berserk. Level 100 (123 passives) Ancestral Tattoo of Bloodlines. Anomalous Inspiration. Divergent Chance to Bleed. Slotting in 20/20 divergent chance to bleed is an extra 15% MORE damage than a 5/20 awakened elemental damage with attacks. Remove the Chance to Bleed, check it again. Divergent: Melee Strikes target 0. Precision. Anomalous Frostbite. Determination. Level 97 (120 passives) Honoured Tattoo of the DoveExactly how does Divergent Chance to Bleed work? Is it a 20% multiplier to the value "Effectiveness of Added Damage" on the supported skill, or is it additive with this value? Or does it only apply to the damage coming from Chance to Bleed itself, in which case it seems like a convoluted way of just adding more flat damage via quality?. 1 additional nearby Enemies: 20: Phantasmal: 0. Arrogance. 12% increased Mana Reservation Efficiency of Skills;Notes Why choose Nimis over Returning Projectile? Firstly, because it gives a really big DPS increase Using Nimis might mean losing about 20% DPS due to the random projectiles, but it's still much better than Returning Projectile This item is really important, especially if you want to defeat uber bosses, get to wave 30 in Simulacrum, and handle other tough. Determination has 25% increased Mana Reservation Efficiency. Recover 4% of Life when you use a Flask. . Supported Attacks deal (14-18)% more Damage with Bleeding. Thus, bleed is limited to attack skill. ES: 345 That‘s everything you could fit beside your main 6-link. Pulverise Support now has a Cost and Reservation Multiplier of 130% (previously 140%). Use the alt quality dual strike with more added damage as well as divergent chance to bleed and you can reach 30 million dps. Culling Strike. It requires 6 Ferocity. Critical Strike Chance: 6. Cast On Critical Strike. Divergent : Chains +(0–1) Times: 10:. Elemental Weakness. Precision. Awakened Fork. 22.